Showing posts with label disease. Show all posts
Showing posts with label disease. Show all posts

Saturday, September 28, 2019

dis-ease


Consider: disease

dis-, as in lack of, not, opposite of, apart, away, asunder, in a different direction, as in two, twice, two different ways, twain, between.

ease, as in mitigate, alleviate, relieve from pain or care, render less difficult, relax one's efforts (including 1863 to 1907, a more specific sense in sailing), to content a woman sexually (slang, 1861), physical comfort, undisturbed state of the body, tranquility, peace of mind, pleasure, well-being, opportunity. Compare adagio. Cf. at ease as a military order denoting freedom from stiffness or formality.

These from the Online Etymology Dictionary

Put the two together.

Dis-ease.

Read the above all over again. 

No, I'm not going to walk you through it. I'm not going to sermonize on what breaking down the two word parts means separately or together, or what marrying them conjures up and gives birth to. You can do that yourself.

It's revealing, isn't it?

But, still, add to the mix not at home in the world, nor in your skin, your psyche, nor in your bones.

The etymological and existential tension (infinitely tender and fragile; unspeakably personal) between cling and let go, grasp and avert, indulge and refrain, partake and repel, pause and pirouette, explore and perish.

Why is that?

So much depends. (William Carlos Williams, "The Red Wheelbarrow")

So if you have only a thin wire,
God does not mind.
He will enter your hands
as easily as ten cents used to
bring forth a Coke
. (Anne Sexton, "Small Wire") 

Tuesday, January 08, 2019

Acute Abysmal Chronic Human Wasting Disease (AACHWD)


Acute Abysmal Chronic Human Wasting Disease (AACHWD) is a progressive yet rarely fatal condition classified as a transmissible modern malady (TMM). Symptoms include obsessive-compulsive repetitive behaviors, such as rapid thumb movements, frequent finger-tapping and swiping, bursts of excitement, aphasia, and neuropathy of fingertips. Other observable phenomena linked to AACHWD include voluble cursing at video or digital-device screens, memory loss, insomnia, and rapid heartbeat. Withdrawal attributes include adrenalin letdown, irritability, sullenness, anxiety, moroseness, lethargy, poor appetite, restlessness, and social withdrawal.

Geographic Distribution and Origins

The geographic extent of AACHWD has changed dramatically since June 29, 2007, the date of the inception of the iPhone. Since 2007, the disease has been found globally in free-ranging humans in loci with either concentrated or sparse concentrations of adult homo sapiens. The disease has been increasingly identified outside of the original endemic areas of the United States and industrialized nations. Earlier manifestations of the disease were seen in 1980, first in Japan, coinciding with introduction and popular use of the video game Pac-Man. Designated “eradication zones” around the areas where it was detected have proved ineffective and fruitless. Scientists doubt whether such aggressive management will succeed in eliminating free-ranging foci of AACHWD.

Transmission to Other Animals 

Concerns have been raised about the possible transmission of the AACHWD agent to domestic animals, such as dogs, cats, parakeets, canaries, fish, salamanders, cattle, and sheep, which may come in contact with infected humans. To date, no such transmissions have been observed or reported.

Diagnosis and Treatment
 
To date, no histopathologic, immunohistochemical, and Western blot testing of brain biopsy and autopsy samples have confirmed a AACHWD diagnosis. Clinicians have relied on anecdotal observations of the aforementioned symptoms, but no accurate measurement protocol, regime, or scale exists, leading some scientists to doubt the existence of a verifiable disease.
 
Recent studies have shown limited treatment success correlated to separation from environmental sources of infection, including exposure to smartphones, tablets, laptops, and gaming devices. Even in clinical trials of treatment, however, some patients continued to exhibit progressive aphasia, memory loss, social withdrawal, vision disturbances, and seizure activity leading to status epilepticus or induced coma.

Words, and Then Some

Too many fled Spillways mouths Oceans swill May flies Swamped Too many words Enough   Said it all Spoke too much Tongue tied Talons claws sy...